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# Dubstep bass and beat programming with the "at" command
# Mehackit 2016
use_bpm 140
use_debug false
basari = :bd_klub
virveli = :sn_dolf
haitsu = :perc_snap
haitsu2 = :drum_cymbal_pedal
with_fx :distortion, mix: 0.08 do
with_fx :nrhpf, mix: 0.05 do
live_loop :drumloop do
at [1, 2, 4] do
sample basari, amp: rrand(1, 1.5), rate: rrand(0.95, 1.05)
end
at [2.5, 6.5] do
sample virveli, amp: rrand(0.6, 1), rate: rrand(0.95, 1.05)
sleep 0.1
with_fx :gverb, amp: 0.6, mix: 1, spread: 1, delay: 10 do
sample virveli, amp: rrand(0.3, 0.5), rate: rrand(0.95, 1.05)
end
end
at [0.5, 1.5, 2.5, 3.5, 4.5, 5.5, 6.5, 7.5] do
with_fx :flanger, mix: 0.5, depth: 40, delay: 20, decay: 5, feedback: rrand(0.1, 1.0) do
sample haitsu, amp: rrand(0.3, 0.5), rate: rrand(2.1, 2.2), pan: rrand(-0.25, 0.25)
if one_in(10)
sleep 0.5
sample haitsu2, amp: rrand(0.6, 0.9), rate: rrand(1.1, 1.2), pan: rrand(-0.25, 0.25)
end
end
end
sleep 8
end
live_loop :bassolinjaus do
with_fx :distortion, mix: 0.5, amp: 0.95 do
3.times do
at [0.5, 2.5, 4.5] do
with_fx :panslicer, smooth_up: 0.1, smooth_down: 0.1 do
sample :bass_dnb_f, pitch: 0, finish: 0.6
end
end
at [6.5] do
with_fx :panslicer, smooth_up: 0.1, smooth_down: 0.1 do
sample :bass_dnb_f, pitch: 0, finish: 0.6
end
end
sleep 8
end
n = 1
at [0.5, 2.5, 4.5, 6.5] do
with_fx :panslicer, mix: 1, wave: 3 do
with_fx :reverb, mix: 0.6, room: 0.2, amp: 2 do
7.times do
sample :bass_dnb_f, rate: n, finish: 0.1
n += 0.15
sleep 0.25
end
sample :bass_voxy_hit_c, rate: n, amp: 1
end
end
end
sleep 8
end
end
live_loop :randoming_pädi do
kesto = [8, 10, 12].choose
nuku = kesto / 2.0
use_synth :hollow
with_fx :hpf, cutoff: 75 do
with_fx :reverb, room: 0.8, mix: 0.8, amp: 1 do
nuotit = [:F4, :B4, :D4, :F5, :B5, :D5].choose
play nuotit, attack: kesto / 3.0, release: kesto
end
end
sleep nuku
end
end
end